

After finishing that one (last step is talking to ELder Maxson) you will not be able to talk to Proctor Ingram or Lancer Captain Kells anymore, since they stand together and will start “Tactical Thinking” (what will make the railroad faction a permanent enemy right away). As soon as you find and secure the bombs, Danse will no longer be available because he needs to be away for the “Blind betrayal” quest). If you start the “From the ranks” quests you started the minutemen end already.įor the BoS the quest “Liberty Reprimed” is the point of no return. They will contact me only after that and it will be Preston who will give me the quest, so I am fine here, since he is not used for anything then these annoing random-repeat-quests. After “Inside Job” and having used their help for the teleporter in “The molecular level”, they leave me alone until I finish the institude quests (“Mass fusion”). Then I had The Railroad work on it and used it in the quest to contact their insideman (“Underground Undercover”) only to give it to the BoS after I contacted Patriot (but did not finish the quest).įor the minutemen it is as simple as that.

I gave the holotapeinformation to sturges of the minutemen (“Inside job”) and let him give it back to me. I did the main quest up to and including “Synth Retention” (right after “Institutionalized”) and had the minutemen help me build the teleporter. Close to the end but not at a point of no return. I would like to keep the game in a state where I can easily finish all the faction endings but without blocking me from any other quest. You are watching: Fallout 4 point of no return chart Being a quadruple-agent in the end of the story can be hard so I just wanted to add what I discovered so far and also ask you ppl for some pointers.
